Quests

For the latest up-to-date information on which quests are currently available, please consult the opening posts of the active DQC topic.

Templar

 * Visions from the Goddess

Chancellor William

 * SERIOUSLY?? We lost contact with Brecconary?? (Closed)
 * Had to escort a drunk Regent Gerald home
 * Was intercepted by a huge monster party led by a Magican with a pet Scorpion
 * Magician was carrying a scroll with a bounty for Gerald's head on it
 * Mission to Garinham
 * Had to escort Father William to Garinham
 * A large army of monsters tried to stop the mission
 * No clear leader was discovered
 * Kolward Bound
 * Crossing the Streams
 * The Search for Hauksness
 * Cantlinbury Tales

Hexologist: Chain Completion- +5% Ment Ail Res

 * Magic for Speed-Readers
 * Guest: Hexologist (SpeedUP)
 * Enemies: (Level+1) (1d3) Monsters
 * Reward: 50G and 50 XP
 * We Can't Stop, We Have to Slow Down First!
 * Guest: Hexologist (Slow)
 * Enemies:(Level+1) (1d3) Monsters
 * Reward: 50G and 50 XP
 * Hall of Mirrors
 * Guest: Hexologist (Surround)
 * Enemies:(Level+1) (1d3) Monsters
 * Reward: 75 G and 75 XP

Apothecary: Chain Completion- +5% Phys Ail Res

 * The Herb Patch
 * Guest: Apothecary apprentice
 * Battles: 3
 * Destination:Hills East of Brecconary
 * Reward: 1 Herb at patch, 1 Herb in town, 50 XP
 * A New Kind of Medicine
 * Guest: Apothecary apprentice
 * Battles: 4
 * Destination: Hills NW of Brecconary
 * Reward: Antidote Herb + 75G and 75 XP

Hunter: Chain Completion- +1 Crit Chance

 * The Nest Discovered
 * Guest: Hunter
 * Battles: 3
 * Destination: Scorp's Nest
 * Reward: 50G and 50 XP
 * Extended Scorpion Hunting
 * Guest: Hunter
 * Battles: 3, including one battle against a Cast Iron Scorpion boss
 * Destination:Scorp's Nest
 * Reward: 50G and 50 XP

Zoologist

 * The Slime Pool
 * Guest: None
 * Battles: 2; 4x Babble and 1x Green Ooze
 * Destination: B3 (Slime Pool)
 * Reward: 1 Agi Seed for the first excursion, 5 Tiny Medals for additional excursions

Archaeologist

 * The Ancient Cave
 * Guest: Emilia
 * Battles: ???
 * Destination: Erdrick's Cave
 * Reward: 1 Str Seed for the first excursion, 5 Tiny Medals for additional excursions

Monster Tamer

 * The Human Torc
 * Cost: 50G + gold drops during quest
 * Battles:  Slime/Skullroo/Fangslime (fight unarmed; cast magic at own risk)
 * Reward: Control Torc (recruit up to level 3)
 * By the Power of Tantegel
 * Cost: 150G + gold drops during quest
 * Battles: Magidrakee/Fangslime/Scorpion (cast magic at own risk)
 * Reward: Power up Control Torc (recruit up to level 6)
 * Secret Recipe
 * Cost: 300G
 * Battles: None (fuse any two monsters)
 * Reward: Power up Control Torc (fusion up level 6)

Ivory Towers: Chain Completion- +5% elemental Res

 * Burning Heat
 * Guest: Magestress Tara
 * Enemies: 2+ (1d3) random enemies
 * Reward: 75 G and 75 XP
 * Special: Tara must survive and cast at least one spell
 * Driving Cold
 * Bitter Winds
 * S-s-shocking!

Civic Quests
Veteran Guardsman:
 * "Wanted! Pest control." COMPLETE!
 * Killed 25 Slimes
 * Reward: Learned the move Selflessness


 * Wanted: "Orace The "Orrible COMPLETE!
 * Fought the lead Magician Horace
 * Reward: Magicians vanished from Brecconary, Horace learned the error of his ways and joined the town militia


 * Missing: Chrys the flower girl COMPLETE!
 * Fought a Green Ooze
 * Reward: Chrys was rescued, Fairy Water for sale in the Tool Shop
 * Danger! Bear sighted! COMPLETE!
 * Fought an out of control, Berserk Rupert
 * Reward: Captain Rupert joined the Castle's guard

Regent's Requests:

 * United Slime Parcel Service
 * 10/10 slimes donated COMPLETE
 * Reward: Sirloin for the person who donated the most slimes, reopened the United Slime Postal Service
 * Lighting The Way
 * 50/50 torches donated COMPLETE!
 * Reward: Tiny Medals for the person who donated the most torches
 * Clearing The Way
 * 15/15 fights finished COMPLETE!
 * Reward: Dragon Charm for the person who cleared the most fights. When finished alongside Lighting The Way Ancient Cave was made permanently lit up and reduced encounter rate.


 * Garinham supply run Oh boy, another escort quest! "Gerald wants to send a wagon train of food for trade to Garinham... But it is sure to attract monsters"
 * Escorted a caravan to Garinham
 * Reward: Added Brecconary items to Garinham shops

says Jack lives in Forest Maze now and someone could deliver a case of booze as a way of introduction. Met Jack
 * For The Glory Of The Regiment Level ?? "Gawain insists the locals need more training, and he knows just the man for the job"
 * Delivered letter to Jack Jackrum in Garinham
 * Skye at the Wizard's Staff
 * Jack says if Gerald wants him to return he needs to tell him himself, not send errand boys. Reported back to Gerald.
 * Gerald needs an guide to Jack's cabin in the woods

Archaeologist:

 * Written In Stone Level recc: ?? "Emilia needs help translating the Tablet found in Ancient Cave"

Zoologist

 * Monster Manual Labor! Complete!
 * Reward: Brecconary Beastiary made available to all players

Ivory Towers:

 * Pure Power Level recc: 5 "Now that she's researched all 4 elements, Tara thinks she has something unique to test"
 * Reward: Tara finished her research and sent the results to her colleagues in other cities

Ivory Tower + Tamer

 * Brains vs Brawn: A Story of Two Trainers Level ?? "Everyone is sick and tired of hearing Tara and Deleon bicker. Can someone end this feud?"

Hunter+ Herbologist

 * Herbs In Them Thar Hills! Level recc: 10 "Rubin knows of some secret herb beds deep inside the Nest, but Erik thinks it is too dangerous"
 * Battles: 2 Brecconary tier fights and 2 Garinham tier fights, plus one Demon Tree
 * Reward: Herbal Essence for all participants, 6 Herbal Essences added to the Tool Shop

Flower Girl

 * Fungus Among Us Level recc ?? "Chrys needs a few things if she is to attempt growing Weird Mushrooms"
 * Acquire a leak-proof container
 * Acquire a sample of Weird Mushroom
 * Acquire enough Poisonous Marsh to grow things

Mechanus Base

 * Full Frontal Assault! Level Recc 9 "Gerald's information suggests shutting down this factory would be a great use of manpower."
 * Fought through the East side of the Mechanus Stronghold
 * Mechanus Enforcer escaped into the West part of the Stronghold and slammed the gate behind him

Lutenist

 * Ghost Writers in the Sky
 * Destination: The Wizard's Staff
 * Reward: 20G for submitting lyrics + bonus based on submission

' Hexologist Chain Completion- +5% Ment Ail Res'

 * Armored Core
 * Guest: Hexologist (Increase)
 * Reward: 100 G and 100 XP
 * Magic Thief
 * Guest: Hexologist (Robmagic)
 * Reward: ??
 * Piercing Damage
 * Guest: Hexologist (Defense)
 * Reward: ??

' Apothecary Chain Completion- +5% Phys Ail Res'

 * Garinham Herb Collection
 * Guest: Apothecary
 * Battles: 3
 * Destination: A2 (Forest South of Garinham)
 * Reward: Herb + 75G
 * Grave Matters
 * Guest: Apothecary
 * Battles: 4
 * Destination: Garinham Cemetary
 * Reward:???

'Hunter Chain Completion- ???'

 * Ironhide Arachnids
 * Guest: Hunter
 * Battles: 3
 * Destination: C5 (South side of Scorp's Nest)
 * Reward: ???
 * Rogue Galaxy
 * Guest: Hunter
 * Battles: 4
 * Destination: C5 (Facility inside Scorp's Nest)
 * Reward: ???

Zoologist

 * Everybody Floats
 * Guest: none
 * Battles: 5
 * Destination: D1 (Hills East of Garinham)
 * Reward: ???


 * Things That Go Jyuu In The Night

Archaeologist

 * Rocky Mountain Cave
 * Guest: ???
 * Battles: ???
 * Destination: Rocky Mountain Cave
 * Reward: Based on the value of artifacts brought back

Monster Tamer

 * Focus
 * Cost: 500G + gold drops during quest
 * Battles: 1 Beanman-1 Beanman-1 Beanman-1 Healer-1 / Crestpent-1 Crestpent-1 Crestpent-1 Funghoul-1 /Boxslime-1 Boxslime-1 Boxslime-1 Treeslime-1
 * Reward: Power up Control Torc (recruit up level 9)
 * Iron Discipline
 * Cost: 750G
 * Battles: ???
 * Reward: Power up Control Torc (recruit up to level 12)

Ivory Towers: Chain Completion- +5% elemental Res

 * Blazing Heat
 * Guest: Master Garett
 * Enemies: 2+ (1d3) random enemies
 * Reward: 150 G and 150 XP
 * Special: Garret must survive and cast at least one spell
 * Frigid Cold
 * Gusting Winds
 * Amping It Up

Veteran Guardsman:

 * "Wanted! Pruners needed! 25/25 COMPLETE
 * It Came From The Depths Level Recc: 10 GROUP SUGGESTED "Fishermen have reported vicious attacks on their boats when hauling in nets."
 * Heart Of Stone Level Recc: 12 GROUP SUGGESTED "Deep in the nearby mountains, a creature made of solid rock has been attacking loggers"
 * The Forest's Secret Level Recc: 15 GROUP SUGGESTED "Everyone who has attempted to navigate The Forest Maze lately has been injured or gone missing."

Regent's Requests:

 * Laughter in the Grave Level recc: 12 "Disturbing laughter can be heard every night coming from Garin's Tomb. Maxwell wants to send an expedition team inside."
 * Down In The Bottom Of A Well Level recc: 10 "Cries for help can be heard coming from inside the well in town... But no one can see a thing when they look inside." COMPLETE
 * Found the Medal King trapped inside the well


 * Reward: Tiny Medals and the Medal Shop opened

The Forest Maze

 * The Forest's Secret Level Recc: 15 GROUP SUGGESTED "Everyone who has attempted to navigate The Forest Maze lately has been injured or gone missing."

Hexologist

 * Guaranteed Death (Only Slight Danger to Self)
 * Guest: Hexologist (Beat)
 * Reward: 100G
 * A Bounce in Your Step
 * Guest: Hexologist (Bounce)
 * Reward 125G
 * Is A Puzzlement
 * Guest: Hexologist (Chaos)
 * Reward: 150G

Apothecary

 * Herbs In Them Thar Hills
 * Guest: Apothecary
 * Battles: 4
 * Destination: H1 (Forest North of Mountain Range above Kol)
 * Reward: 125G + Full Moon Herb
 * Bag End
 * Guest: Apothecary
 * Battles: 4
 * Destination: H4 (Hills East of Swamp Cave South Exit)
 * Reward: 150G + Satchel (+4 Inventory Slots)
 * Now you See Me, Now you Don't
 * Guest: Apothecary
 * Battles: 5
 * Destination: F4 (Desert area)
 * Reward: 200G + Herb + 6 Invisibility Herb added to Tool Shop

Hunter

 * Fly By Night
 * Guest: Hunter
 * Battles: 4
 * Destination: G2 (Forest in Desert South of Kol)
 * Reward: 200G
 * House of Buggin'
 * Guest: Hunter
 * Battles: 5
 * Destination: G2 (Moth Hive)
 * Reward: 350G

Zoologist

 * Prequod my Interest
 * Guest: None
 * Battles: 5
 * Destination: H1 (Waters North of Kol)
 * Reward: 500G + 150XP bonus

Archaeologist

 * Northwest Tower
 * Guest: None
 * Battles: N/A
 * Destination: Northwest Tower
 * Reward: Based on the value of artifacts brought back

Merchant

 * South by Southwest (Closed)
 * Guest: Caravan (150 HP)
 * Battles: 5
 * Destination: Neo-Rimuldar
 * Reward: New Equipment unlocked + gold based on caravan HP

Monster Tamer

 * You Teach Me, and I'll Teach You
 * Cost: 2000G + gold drops during quest
 * Battles: ??
 * Reward: Power up Control Torc (recruit up to ??)
 * The Power That's Inside
 * Cost: 3000G
 * Battles: ??
 * Reward: Power up Control Torc (fusion up to ???)

Hexologist

 * In a Metal Mood
 * Guest: Hexologist (Ironize)
 * Reward: 250G
 * Power Ballad
 * Guest: Hexologist (Bikill)
 * Reward: 275G
 * Enter Sand Golem (Sleepmore)
 * Guest: Hexologist (Sleepmore)
 * Reward: 300G

ApotheBBBary

 * Do you believe in magic?
 * Guest: ApotheBBBary
 * Battles: ??
 * Destination: ??
 * Reward: ??

BBBotanist

 * Each time both BBBotanist quests are completed, a pair of Acorns of Life will be unlocked.
 * Ent-er-tainment
 * Guest: None
 * Battles: 5
 * Destination: G7 (Forest on Southen Isle)
 * Reward: 275G
 * Where There's Oak, There's Ire
 * Guest: None
 * Battles: ??
 * Destination: ??
 * Reward: ??

HunBBBer

 * Follow that byrd
 * Guest: HunBBBer
 * Battles: ??
 * Destination: ??
 * Reward: ??

ZooloBBBist

 * Slime Night
 * Guest: None
 * Battles: ??
 * Destination: ??
 * Reward: ??

ArBBBaeologist

 * Grave Matter
 * Guest: None
 * Battles: N/A
 * Desination: ??
 * Reward: ??